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 function: (build_a_better_tomorrow) > {'inspiration', 'innovation', technology'}
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ABOUT

ABOUT

IDEAS CAN MAKE A DIFFERENCE
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CODE with Compassion, Action, Respect, and Equality (CXC) strives to build an accessible computer science community for young people to lead the way solving tomorrow's problems through technology and action. CXC provides resources to learn the language that powers the future and initiatives to transform ideas into reality that can make tomorrow better than today.

CXC began with a robot kit and an idea during the first few weeks of the COVID-19 lockdowns. STEAMERS club founder, Paris Smith, wanted to do her part by reaching out to those impacted by the pandemic. Jumping into action with her passions for coding and service, Rosey the robot was built to reach children locked out of their classrooms, the elderly who were isolated from friends and family, as well as the dedicated frontline workers who served tirelessly throughout the pandemic.

Our two superheroes continue their quest for an inclusive STEM community to ensure that all learners have the skills to reach beyond their imaginations and open the door to the unlimited possibilities of technology for the greater good. 

"Ideas can make a difference."  - Paris Smith

CODE

THE LANGUAGE THAT POWERS THE FUTURE

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What is Coding

Coding creates the language that allows humans to communicate with computers and machines.

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Why is Coding Important

Coding prepares the next generation for the future: innovation and technology, collaboration and creativity, problem solving, math and 

conceptual skills, and STEM careers.

 

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How is Coding Used

Coding is used to operate just about every piece of electronic equipment from compu-ters to airplanes, traffic lights, to phones, apps, gaming, and much more.

CODE

CODE

THE LANGUAGE THAT POWERS THE FUTURE
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SCRATCH

LEARN THE LANGUAGE OF THE FUTURE
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Learn to code with Scratch, Jr. (ages 5-7) and Scratch (ages 8-16 or any age if you want a good starting point). The lessons begin by snapping together graphical programming blocks to create interactive stories and games. Students learn to collaborate, problem solve, and think creatively.

CODE.ORG

LEARN THE LANGUAGE OF THE FUTURE
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Code programming for ages K-12.

Free courses offer many skill levels to expand computer science learning. Students and teachers use this platform in over 180 countries and 67 languages. Check out their Hour of Code lessons.

KHAN ACADEMY

LEARN THE LANGUAGE OF THE FUTURE
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Coding and programming courses for kids aged 12 and older. Learning materials include lessons and videos to learn how to build HTML/CSS websites, HTML/JS for creating interactive web pages, SQL for managing data and querying, as well as JavaScript for animation, games, drawing, and natural simulation.

GEEKSFORGEEKS

LEARN THE LANGUAGE OF THE FUTURE
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For the more advanced computer science enthusiast. Geeks for Geeks offers data structures and algorithms, various programming languages, computer science career preparation, and much more.

SONIC PI

 CREATE THE FUTURE OF MUSIC
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Learn to code creatively by composing or performing music in an incredible range of styles from Classical, Jazz, to Grime and EDM. Sam Aaron created this amazing free platform to code music live. Recommend some basic coding knowledge. 

"IF IT DOESN'T EXIST, ALL IT TAKES IS AN IDEA TO BUILD IT."

 - Paris Smith, Founder, STEAMERS

STEAMERS

STEAMERS

BUILDING A COMMUNITY FOR TOMORROW

The STEAMERS club was founded by high school student​, Paris Smith, to address the challenges girls face pursuing and accessing computer science and coding skills that originate in schools or local communities. Club members learn the importance of STEAM, coding, robotics, 3D printing with TinkerCAD, and study female role models in the various fields to inspire confidence, leadership, and courage to further explore the world of STEAM. The club promotes creativity, collaboration, problem solving, organization, and building a supportive community.

In the future, the STEAMERS club hopes to serve young people from all backgrounds that lack access to computer science programs and unlock the unlimited possibilities of technology and innovation to transform an idea into a reality. Ideas build a better tomorrow and enrich our communities.

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<CLUB = ("BUILD,ACTION,CHANGE")>

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<MEMBER COMMENTS>

“THANK YOU FOR STARTING THE STEAMERS CLUB AND   MAKING IT FUN TO LEARN."

- Olivia, age 10 

"STEAMERS TAUGHT ME  HOW TO CODE AND BUILD ROBOTS." 

- Chloe, age 14

"STEAMERS GAVE ME THE OPPORTUNITY TO LEARN ABOUT THE FUTURE IN STEM."

- Jasmine, age 11

THANK YOU FOR ALWAYS MAKING US FEEL WELCOME AND FOR BUILDING A.   STEAM COMMUNITY." 

- Rachel, age 12

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STEAMERS

DISCOVER THE POSSIBLILITIES

Middle School Is Key to Girls' Coding Interest

A study conducted by Accenture and Girls Who Code offered important insight to the factors that create either positive or negative associations with computer science for girls at the middle school, high school and college levels, as well as strategies for educators to make computer science more appealing to girls.

Researchers found that computing appeal for girls peaks in middle school, where having an inspiring teacher or mentor and thinking that coding is "for girls" are instrumental in sparking interest. The appeal dips in high school in what researchers call the "high school trap" because of a lack of friends in coding classes or the lack of those classes at all. Interest then spikes in college, where having inspiring instruction and positive role models is key.

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CARE
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"THE MORE WE SERVE OTHERS, THE MORE WE LEARN ABOUT OURSELVES."

CARE
COMPASSION  ACTION  RESPECT  EQUILITY
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CARE

TAKE ACTION WITH TECHNOLOGY
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At Random Hacks of Kindness, Jr., kids coding for a cause. Students learn computer programming skills while helping other non-profit organizations. Ages 4-8. Volunteer opportunities are also available for teen mentors. 

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Girls Who Code offer support for school mentored club for coding and engineering programs. All ages. 

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RETHINK WORDS

Educational cyberbullying programs for tweens and teens.

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Volunteer organization that will match you interest and skills with community opportunities. Ages 13 + 

LGBT TECH

Offers technology, support and education programs for LGBT communities.

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Volunteer and internship search engine that will match your interest and skills. High school and college students free access to program.

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ROSEY

ROSEY 

PROJECTS WITH PURPOSE

Meet our superhero, Rosey. She was a project inspired by technology and action to reach young children locked out of their classrooms during the COVID-19 pandemic. Rosey showed children the fun of reading and staying healthy. As the lockdowns continued, Rosey stayed busy keeping the kids busy with educational and physical activities. She also wrote letters to the elderly and people impacted by the pandemic. Rosey is currently working with STEAMERS to promote girls in computer science and making it accessible to everyone.

H.E.R.O.

HONORING ESSENTIAL RESPONSE OUTREACH

HERO19 raises awareness for the people and organizations that provide critical support to those in need. Heroes are recognized for serving others before themselves.The project teaches children the meaning of "making a difference."

HERO19

ROSEY'S REVIEW

TECH NEWS, TRENDS, REVIEWS AND SPOTLIGHT

PROJECTS WITH PURPOSE SPOTLIGHT

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SUBMIT YOUR PROJECTS FOR PURPOSE HERE
RANDOM HACK OF KINDNESS 
December 7, 2023
 JOIN US FOR AN AFTERNOON OF POSITIVE CHANGE 5:00 - 6:00 EST
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ARE YOU SMARTER THAN A
5TH GRADER? 

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REVIEW
Contact

SEND US A BYTE

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